Fortubo's Spheres
In the golden age of the Suel empire the god Fortubo gave a special blessing to the land whose people had adored and venerated him for so long. With a great command hundreds of special spheres appeared, scattered throughout the empire. Each sphere was exactly one foot in diameter and appeared to be made from molten metal that is constantly rolling about and into itself, yet never breaking its perfect shape.
The spheres came in many colors, but all shared the same basic magical property. When a soul deemed worthy by Fortubo comes within three feet of the sphere and is wearing metallic armor the sphere will launch itself at the armor, slamming back the chosen benefactor. The liquid metal then seems to "seep" into the wearer's armor merging at first, then replacing the original component metal with the newer one. If the new metal offers a special quality or feature the old one lacked, such as reduced weight or greatly increased value, the armor acquires that feature.
The actual requirements for those the spheres "bless" is fairly straightforward. They must have led a proper life, staying true to their calling, not commited acts deemed evil, be wearing masterwork metal armor, and have a line of effect of five feet or less between the supplicant and the sphere. If these five simple measurements are fulfilled the sphere immediately bonds and replaces the metal that makes up the character's armor and makes a further fitting for the character. The magical fitting is so precise that the Dexterity Penalty is reduced by an additional -1 beyond what the masterwork armor normally recieves.
These spheres are known to exist as high quality steel, mindsteel, brasene, mithral, gold, platinum, and adamantine. Others may exist, but these are the only ones that any have ever seen. No mortal cleric or wizard has yet to be able to reproduce this all-but-gone divine artifacts.
Strong Transmutation. Caster Level 20.
The spheres came in many colors, but all shared the same basic magical property. When a soul deemed worthy by Fortubo comes within three feet of the sphere and is wearing metallic armor the sphere will launch itself at the armor, slamming back the chosen benefactor. The liquid metal then seems to "seep" into the wearer's armor merging at first, then replacing the original component metal with the newer one. If the new metal offers a special quality or feature the old one lacked, such as reduced weight or greatly increased value, the armor acquires that feature.
The actual requirements for those the spheres "bless" is fairly straightforward. They must have led a proper life, staying true to their calling, not commited acts deemed evil, be wearing masterwork metal armor, and have a line of effect of five feet or less between the supplicant and the sphere. If these five simple measurements are fulfilled the sphere immediately bonds and replaces the metal that makes up the character's armor and makes a further fitting for the character. The magical fitting is so precise that the Dexterity Penalty is reduced by an additional -1 beyond what the masterwork armor normally recieves.
These spheres are known to exist as high quality steel, mindsteel, brasene, mithral, gold, platinum, and adamantine. Others may exist, but these are the only ones that any have ever seen. No mortal cleric or wizard has yet to be able to reproduce this all-but-gone divine artifacts.
Strong Transmutation. Caster Level 20.
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